Ребята помогите уже сделал все возможное но так поиграть и не получилось...
Хотел погрузится в ностальгию но увы проблема.
Version: EP30_Global,NLS,V2110409,166
BuildDate: Wed Jan 23 13:37:12 2019
Time: 2024.2.12 10:11:39 [GTick=1,LGTicks=1,Duration=16]
PosCode: 0:0:0
ZoneName:
OS: Windows 10(64) 10.0 (Build: 9200), Service Pack 0.0
CPU: GenuineIntel 11th Gen Intel(R) Core(TM) i5-11400H @ 2.70GHz @ 2692 MHz
RAM: 16106MB RAM
CPUInfo: 12,6,12,0
Memory: 3011193KB
PrivateMemory: 3106140KB
Video: NVIDIA GeForce RTX 3050 Laptop GPU (1720), DX v4.9r904
Option: 1920x1080S_W2_H0A1K_F
Scene: 0_0_1
Stat: 0
Replay: 0_1
WorldRaid: 0_1/0
Sev: 0_
VideoResources: 0 MB
MAC: 9B-76
LANG: RUSSIAN
IME: ???
Error: Insufficient Memory.
Please check the Virtual Memory Option and avilable hard drive space.
You can check them by going to : Control Panel->System->Advanced->Performance->Settings->Advanced->Virtual memory.
3110416 KB PrivateBytes(OS) 137692 KB WorkingSetSize(OS)
Protocol:
History: FMallocWindows::Malloc <+ 00000000 565716404 FArray mem=-1211505561, aligned=-1209470976 <- FMallocWindows::Realloc <+ 06217BC0 565716404 FArray <- FArray::Realloc <+ 141429101*4 <- UModel:😛ostLoad <- UObject::ConditionalPostLoad <+ (Model Lobby01_Classic.Model589) <- PostLoadObjects <- UObject::EndLoad <- ULinkerLoad::CreateImport <- IndexToObject <- ULinkerLoad<<UObject <+ (LinkerLoad Transient.LinkerLoad 2430881)) <- FBspSurf<< <- TArray<< <- TTransArray<< <- UModel::Serialize <- LoadObject <+ (Model Lobby01_Classic.Model589 2430881==2430881/14882576 2418768 382100) <- ULinkerLoad:😛reload <- ULevel::Serialize <- LoadObject <+ (Level Lobby01_Classic.myLevel 2430881==2430881/14882576 934784 4164) <- ULinkerLoad:😛reload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <+ (Engine.Level None.MyLevel ..\maps\Lobby01_Classic.unr) <- LoadLevel <- UGameEngine::LoadMap <+ MapName=Lobby01 <- LocalMapURL <- UGameEngine::Browse <- UGameEngine::Init <- InitEngine